Showing posts with label Story. Show all posts
Showing posts with label Story. Show all posts

Wednesday, August 14, 2013

Why I like the Legend of Zelda



I don’t really have a whole lot to write about most days.  This is largely due to the fact that I write off of my own experiences and what kind of things I’m working through myself (Maybe I’ll go down to one blog a week).

However, I can always talk about video games.

I’ve been running through the all of my Zelda games lately.  I just got on a kick of it I suppose.  I started with Ocarina of Time, then went to Majora’s Mask, and am now about 75% of the way through Twilight Princess (I will most likely play through Wind Waker as well).

I guess I just wanted to take a moment and express just why I like this series so much.

Obviously, the games largest appeal is because it fits into my “gamer personality”.  If you aren’t sure what yours is or if you just want to know what I’m referencing.  Check this article out; I think it captures most people really well.  I fell under the Adventurer and Casual Gaming categories.

Legend of Zelda games are, at their core, an adventure platformer.  I love being able to explore the world that is created.  I love being able to collect various gear (some reoccurring and some unique to each game), and I love experiencing the game as a whole.  Zelda games have always been exceptional at telling a story that can keep you on the edge of your seat and yet do it with such beautiful simplicity.  In fact, I would argue that at times every aspect of the game pulls the story together.  Not just the events or the dialog, but the art style used, the music, and even game mechanics.

Example: Skyward Sword, which has become one of my all-time favorites, uses an impressionist style of art.  You can see its influence when you look at some of the backgrounds which, at times, have an almost blurry, brush stroke effect.  However, every time there is conversation or a point of focus that blurriness dissipates so that the player understands where the important aspects lie. 

An example of game mechanics at work to tell the story is the learning curve the player experiences.  Still using Skyward Sword, the player gradually learns how to defeat different types of enemies and each one requires a different tactic.  So Link is learning how to fight just as much as the player as you control him.

Of course there are the cinematic that help, the dungeons you crawl through, even the bosses you fight.  They all contribute to the experience and overall story.

Of course, beyond the fantastic story that each one tells, there is the ingenuity that comes with each one as well.  Shigeru Miyamoto and his team have done everything they can to make each and every Zelda a familiar and simultaneously unique experience.  Even now, for the Wii U, his team is re-evaluating what a Zelda game looks like.  Which is why they are offering  Wind Waker HD  as a place holder.


  • Ocarina of Time was the first 3D Zelda Game
  • Majora’s Mask explored Shape Changes and the Power of a Mask
  • Wind Waker was the first Ocean Exploring game (to my knowledge), and first to deviate from the “realistic” approach.
  • Twilight Princess probably had the largest Hyrule Field and was one of the most expansive Zelda games to date.
  • Skyward Sword gave us 1:1 sword movement and over 60 hours of exploration.


Each one different, each one unique, and each one holds a special place in my heart for different reasons.  That is why I have such a hard time pointing at one and saying that it is my absolute favorite.

The Legend of Zelda series will most likely always be one of my favorites.

However, I’m not going to fool myself into thinking that the games are for everyone.  Everyone has their own play style, and their own tastes.  Some are content to just play Call of Duty Multiplayer all day, or Halo, and some would rather play sports.  I personally love a variety of games from puzzles (Zack and Wiki anyone?) to Adventure (Zelda), platformers (Mario) to FPS (Borderlands and Halo) and everything in between.  If it has a good story or has mechanics that make sense I’m usually down with at least giving it a try.

And that’s where I will leave it.  I encourage my readers to give a Zelda game a try.  If it is your first I would suggest trying Twilight Princess or Skyward Sword personally.  And give it a real go, don’t just play the first 30 minutes and give up on it.

If you’ve never tried a video game at all, I suggest trying something as simple as Mario Kart or even Wii Bowling if that’s more in your line of play.  There are a lot of games out there that are fun and actually very helpful to relax.

Remember, video games are just as much a form of Art as they are a form of “entertainment”, and not all video games are going to “rot the brain” (studies have actually shown the opposite to be true).

Grace and Peace

Friday, July 26, 2013

Life, God, and the Little Things - Part 2



Let’s fast forward a few months.  The nutshell of the months between January – April were essentially a monotonous routine.  Get up, go to work, come home.  Get up, go to church, come home.  All the while, my wife (rightfully so) continuously brought up the desire for children and my consent to try.  There were days when my responses could have been kinder.  But, she is a strong and forgiving woman.   I am so honored to have her as my wife.

My only solace was in my weekends when I could use my writing or games to escape my reality.  I had resigned to my imprisonment.  I think the phrase, “creep along,” would adequately describe my progression to anything.  Every day it was the same old thing.  I was getting further and further behind on my payments for loans until I reached the point that I couldn’t pay them anymore.  My car had broken down with Sam and I working conflicting schedules (we ended up having to borrow a church member’s vehicle).  Funnily enough, I did get it fixed and it broke down on our way up to Ohio two months later.  That’s another story though.

In April, things were beginning to look better.  My old position at work had opened up and the CEO gave me a call and invited me back.  This was the beginning of resolution to a lot of my issues.  While where I was working at the time had a lot of room for potential growth, there was no growth happening and so I ended up jumping on the offer and gradually worked my way into the customer service position that I am part of today.  During this time I also had a friend move in as a house mate until he could find a job in the Birmingham area.  He’s currently still looking.

Within all that chaos of life, I still found myself completely dead to anything related to religion or Christianity.  I was numb.  I didn’t feel anything, even when playing music where I normally would feel alive.  I felt dead to the world.

At this time I was also dealing with an incredible fear.  One that some of you will relate to, and some may think is utterly ridiculous; a fear of death.  A fear, so intense at times, that I was just shy of a full on panic attack or mental breakdown.  Every night the thought would cross my mind and I felt myself feeling sick.  It was a crippling fear.  And on top of that I was afraid to reveal this fear to others.  I was irrationally afraid that people would look down on me in some way, like I was weak or stupid for having such a fear.

That is until I just sort of blurted it out on the trip coming back from Ohio and no one flinched (except me, in expectation of worse).  Since then the fear has subsided, for the most part.  Occasionally it still haunts me, but every time it is significantly less. 

Which is crazy right?  If I am a Christian, shouldn’t I have no fear of death because of the promise of “eternal life”? 

Maybe, but I think if we are all a little more honest with ourselves, we all go through a point where we deal with it.  I think a more accurate metaphor might be that we are all on a plane ride that we know is going to crash at some point.  We don’t when or where, but we do know one thing.  We have a parachute we can use when that happens, and we cling to it so tightly that our knuckles turn white.  Because we know that while it is still going to be a terrifying experience, it is our salvation from a gruesome death.

And I guess that really sums up what I’m driving at with these posts.  An explanation to what I’ve been working through and why I identify myself as Christian.

The thing is, science is great.  It has taught the human race so many things, and I think it’s great for understanding the physical world around us.  It gives us the facts, the logic, the reason.  And generally, it is unbiased in its conclusions.  That is its purpose.

But

I think we forget how important the heart is too.  In our society, Logic and Reason have become the masters.  It’s about the numbers, the facts, the hard tangible evidence.  But it is only one half of the coin.  Our intuition, instincts, and perceptions are just as valid and important.  That gut feeling when you know something is wrong and you turn out to be right.  There was no logical connection but the connection was there nonetheless.  I’m not even talking about our emotions, though they play a role.  The heart plays a role in understanding anything.

Example:  World War II

Factually, we know that it involved most of the countries in the world dividing into two alliances.  We know that roughly 75 million people lost their lives in that war for various reasons directly connected to it.  We know that Hitler was a key figure. But that doesn’t explain what it felt like to experience it.  It’s just the head knowledge.

A gentleman tells you about D-Day.  He explains his fear, the adrenaline rush he feels, the chaos, the horrors.  He explains everything with great detail on the experience.  And you can relate, because you’ve felt shadows of those emotions.  It is a story that connects with your heart.  It’s the heart knowledge.

On their own, the two are good, but when you put them together you get a much more holistic understanding of the event that was World War II.

Simple, I know, but I think it conveys what I’m trying to say well enough.

It is with this heart and head combo that I try to make every decision.  Because sometimes it is better to have mercy, and other times it is better to show none.  Because not everything can be seen with the naked eye, and sometimes you have to read between the lines.

In that pursuit, at this time I’ve concluded God must exist.  Others will conclude that he doesn’t and they are allowed to believe that just as I am entitled to my own beliefs.  But since this is my blog, you are getting my perspective.  Because sometimes it really is the little things that can bring about a whole new understanding.

In this past year, though, I have seen too much to suggest otherwise.  The impeccable timing, the peace when there should be none, among other things.

As a conclusion, I think C.S. Lewis wrote it best when he wrote The Silver Chair:

“One word, Ma'am," he said, coming back from the fire; limping, because of the pain. "One word. All you've been saying is quite right, I shouldn't wonder. I'm a chap who always liked to know the worst and then put the best face I can on it. So I won't deny any of what you said. But there's one more thing to be said, even so. 

Suppose we have only dreamed, or made up, all those things-trees and grass and sun and moon and stars and Aslan himself. Suppose we have. Then all I can say is that, in that case, the made-up things seem a good deal more important than the real ones. Suppose this black pit of a kingdom of yours is the only world. Well, it strikes me as a pretty poor one. And that's a funny thing, when you come to think of it. We're just babies making up a game, if you're right. But four babies playing a game can make a play-world which licks your real world hollow. That's why I'm going to stand by the play world. I'm on Aslan's side even if there isn't any Aslan to lead it. I'm going to live as like a Narnian as I can even if there isn't any Narnia. 

So, thanking you kindly for our supper, if these two gentlemen and the young lady are ready, we're leaving your court at once and setting out in the dark to spend our lives looking for Overland. Not that our lives will be very long, I should think; but that's a small loss if the world's as dull a place as you say.”
 

Grace and Peace

Friday, April 6, 2012

Story of Life

Everyone wants to be part of a story.  At least, that is what I have concluded.  This thought came about on my way to work this past Tuesday as I let my mind wander (as I tend to do on my way to and from work).  In all honesty, I don't know many people who would say they would rather live a boring uneventful life.  How many of you men pretended to be the hero when you were younger?  How many of you women played house or some other form thereof? How often did you rope your boy friends into playing it with you? 

I think the reason for this is because we want to be a part of the story.  There is something exciting about facing adversity (such as an imaginary dragon) and overcoming it (especially if it involves some makeshift weapon). There is something enticing about adventure. There is also something incredibly significant about feeling important and cherished.  This, I believe, is true for all people and not just men or women.  The fact of the matter is that sometimes, ultimately, we want to be the rescuer, and sometimes we want to be the rescued.  After all, it makes for some of the best stories right?  People do not always have to be physically rescued either, sometimes the emotional rescue is just as satisfying (I site the standard 'chick-flick' in this case; the woman is rescued from her terrible circumstances [usually] by some buff and incredibly romantic dude that [sometimes literally] sweeps the woman off her feet).  While I like a good mushy movie from time to time, I have to admit that oftentimes that genre can cause a perverse desire for the impossible.  Let's face it ladies, there is no way you will ever find that perfect guy.  He doesn't exist.  Those movies pervert the excitement of story that we want to be a part of.  Action films are no different, so we are not exempt from the desire of the impossible either.  I think this might be why I, and many people I know, love the movies that hit close to home and feel "real"; or are blatantly different (such as fantasy or animated) because we know it could never really be, so it is just a "nice story".

The thing about story though, is it is full of conflict.  How many people would read a book if all the character did was the same thing he did every day?  No adventure, no excitement, just routine. How boring would that be?  You see my point.  Story has to have a conflict, or the character never grows, and if the character doesn't grow what is the point?  Are we really all that different?  Who does not want to improve an aspect about themselves?  Who does not want to be a part of something that is life and maybe world changing? I know I do, I could give a list of the aspects I would like to improve in myself, and of course I want to constantly be a part of something that is bigger than me.  I want to be a Hero! But, to be a hero, I also need to be rescued.  Rescued from what though? 

Now we are getting to the heart of it.

Every Protagonist has a starting point to their story.  It is an understood concept that the main character(s) of any story had a "life" before the story and will have continued "life" after the story ends.  After all, life is a series of stories skillfully woven together.  Well, the starting point for so many involves a rescue of some sort.  Sometimes it is a literal rescue from a prison, sometimes it is a rescue from mundane, sometimes it is a rescue from themselves, and the list goes on.  How often is the protagonist (and us too really) rescued from something so that they might "live to fight another day"?  That day of course arrives only after time spent in conflict and growth.  After all, you can't overcome any problem if you don't grow, and you can't grow without the experience of the adversity that you are trying to overcome.  This is why, as much as I dislike hard times, I have at least some appreciation for them.  The truth is that the things that tend to cause the most pain in my life are the very things that spur me to become a better man, husband, brother, son, and friend.

Every conflict is a battle, every resolution a victory or defeat, every victory or defeat is a learning experience, and every experience acts as a catalyst to the next cycle of growth. 

Naturally, I wonder how the the concept of story that I love so much, applies to my life.  As I look I can see different conflicts that have brought out a warrior in me in just the past year alone, so then I wondered where did the rescue come from, and I realized that, it came from a sacrifice that happened a couple thousand years ago.

I have made no efforts to hide that I call myself a Christian, and have out-rightly claimed it often, so it should come as no surprise that I would find my rescue in the sacrifice and resurrection of Christ.  But it is true, since Christ captured and romanced my heart I have found a purpose to fight, a reason and cause worth dying for.  I hope it is plain to see that I am not happy with the way many people who claim to be Christian have treated others, but I also cannot deny the changes that have happened in my life due to the freedom from salvation, from being rescued from my sins, my worries, and even my anger (to name a few).  It is also Christ who has mentored me into the man I need to be, that I want to be, because it is who I am.  He is making me a Hero.

Today is Good Friday.  Despite calling it that, it is one of the saddest days in history when you think about what is celebrated in the Christian circles: The Crucifixion of Christ.  The reason it is a good Friday then, is because not only was the crucifixion necessary for salvation from sins, but also promises the resurrection which is celebrated on Easter Sunday.  The resurrection completes the story.  It is reason I can claim freedom.  If Christ did not rise from the grave, then freedom is non existent.  That's a strong claim though, so let me clarify by saying that I can only go off resurrection as I understand it now.  Who knows what revelations will be made in the future?

I'll cross that bridge when I get to it.

Grace and Peace.

Wednesday, March 21, 2012

Value of the Game

Something that I have been encountering a lot recently, more than ever before, is this question of the value of video games. This appraisal of value comes across in many forms: is it a legitimate form of art? Does it incur violent feelings? Is it good for the mind? Etc. I am a little amazed at the sheer volume of questions and varying opinions that are produced by this topic, and to that end I want to add in my two cents (and I want to be consistent at these posts), by attempting to procure my own view on at least two of these questions; the artistic and mentally stimulating value of video games. I dare not touch on the behavioral values of video games as I believe that the idea is mostly absurd and boils down to, in my opinion, parental disciplines and not the games themselves (as is true for any form of art).

Artistic Value

I wanted to touch on this one first as I feel it is the most passionate topic of the two for me. The short answer opinion is that I believe video games are completely and totally valuable as art.

Art is by definition meant to express something. According to dictionary.com art is defined as:

The quality, production, expression, or realm, according to aesthetic principles, of what is beautiful, appealing, or of more than ordinary significance.

If nothing else, video games have certainly become aesthetically pleasing. However, graphics are not the only thing that contributes to the art value of video games. I would even go so far to say that the most significant aspect is the principle of engagement. Every work of art has to engage the target (I say target because art can be heard and felt as much as it can be seen) in some way. More traditional art such as paintings engage the appreciation for beauty and engages the mind. When the person is looking at the painting, sculpture, etc. one thing that is commonly asked is: What was the artist trying to say? We ask this because we know that art, in any form is an expression.

What about music? There is no denial that music is beautiful and often thought provoking. Studies have been conducted that show how music affects us as a society, and it is surprising some of the results you’ll find. Music is completely an engaging form of art; to feel and understand the emotion behind any musical expression one must be engaged.

Story, either written or cinematic is also beautiful. How many times have you read a particular aspect of a story and thought, “Wow, I love how that turned out!”? Or how about when watching a movie and a particular nice angle occurs? Can you honestly say that you were not impressed by some cinematography? Same is true for still shots. Stories are engaging too in a very obvious way; they draw you into the world they are creating and make you a part of it, if only for a time.

So, what about video games? I think that video games are the epitome of these other venue of arts. Video games are often full of stunning and beautiful landscapes, incredibly interesting characters in a dynamic story, portrayed in perfect cinematography, and accompanied by astounding soundtracks. Are they engaging? I think that point argues itself. The very mechanics of a game demand that the player be able to engage and interact with the environment of the game. Then if you get into some of the mental stimulation that many games present through use of puzzles and dungeons and it is hard to argue that these works of art are not engaging or expressive.

Back to my short answer: should video games be considered art? To us a phrase my wife would say, “Most indubitably!”

Mental Value

I believe I have already touched on this a little bit in the discussion of the artistic value. Like I said, many games are very puzzle oriented and require the player to use problem solving skills to complete these puzzles. Some prime examples of larger games that require puzzle solving would be The Adventures of Zack and Wiki, Prince of Persia, Legend of Zelda and Final Fantasy just to name a few. Some others of course are more recognizable like Bejeweled and Solitaire. I guess what I’m getting at is that video games can be educational and good for any person’s mind even if the story is fantasy or otherwise. Even Call of Duty and Grand Theft Auto (which I don’t really care for) require quite of bit of strategy from time to time as the challenges become progressively tougher to overcome. I’ve even played games that have taught me how to solve a few math problems that I had no clue even existed before I played the game!

A prime example is in a game called Knights of the Old Republic. It is a Star Wars game that allows you to travel and explore these different worlds in the Star Wars universe as a Jedi Knight. The story of the game is great, but the example actually has to do with a side quest. On the desert planet of Tatooine, there is an individual who has been trapped by his hunting droids due to his scorned wife. To save the man you have to deactivate the droids by figuring out the mathematical solutions to different algorithms. As simple as it sounds, some of these questions are not easy, and I’m pretty sure I only succeeded it by guessing correctly on at least 2 of the 4 or 5 droids that were there. That example is not singular to my own personal experience in any way either.

You could probably search for these things on Google. I know I am not the only one who believes that video games stimulate your mind. In fact, I read an article recently that stated that senior citizens who played video games tended to be more lucid than those who did not. This is evidenced even in my own life as my wife’s grandmother was a sharp woman up until the day she died, and this is largely in part due to the time she spent playing Bejeweled.

I think another important value that video games have is this ability to relieve stress. I place this under mental because many times our stress is started by, continued through, or relieved through mental activity.

What I mean by this relief is that, just like a good book, or listening to your favorite cd, or even watching a movie, a video game allows the player to –escape if you will permit the term –from the stresses of the day for a little bit and allow some time to rest. I believe that rest is essential to human existence, and I know very few people who might argue otherwise. Every form of art I have encountered can aid in resting from time to time, and I see why video games should be any different. This is why I say that video games have value.

I could even go into the “Evangelism” aspect of video games, but let’s be honest. No one plays games to get preached at, they play to relax; and, in all honesty, that should be a separate post if I really wanted to pursue that topic (which I don’t, at least, right now).

Grace and Peace

Friday, April 15, 2011

My Life is a Story

All too often we take things for granted. Recently, Japan was slammed with two relatively close together earthquakes and a massive tsunami in between. Many people lost their homes, family, and some even lost their lives. Just days before those same people were making plans that were taking place the day the earthquakes and tsunami occurred.

I know that so many people have had moments where they realize that life is beyond our homes, our cities, or even our country. We can gripe and complain all we want about how our jobs are annoying us, how we disapprove of how our government is run, but ultimately it comes to nothing. In the greatest success or the worst failures our purpose cannot be found. As it says in Ecclesiastes, "It's all meaningless."

I cannot go through life as an audience to my story. Instead, I want to be an active participant. A side character to the protagonist, if you will. If the world is a stage, then perhaps I could be the background musician in this concert of life. The lead, of course, belongs to Christ. His story brings about a purpose to every event I have experienced. The events that lead to a climax that our history has yet to experience. I look forward to that day.

You may choose to believe that there is no God, or that what the Christians believe is a bunch of ravings of a mad man and his insane followers. However, I believe that the way of life, of living really, depicted in a series of books that have proven consistent for over two thousand years, known as a religious text by some, and the Word of God by others is the correct way to live. Nothing else that I have read, seen, or even heard brought before me seems to focus on the benefit of others like Scripture. Nothing else seems to show a way, that if executed perfectly, could lead to a world peace. A peace, I might add, that man people desire but do not know how to live it.

I choose to live my story this way because nothing else can give me what I want and need. A holistic identity that comes only from a being not with my understanding. A supernatural deity, if you will, whose infinite dwarfs my finite. So, I will live for something greater than myself in hope that a greater future lay ahead. To quote a character from the recently released move Sucker Punch:

"If you don't stand for something, you'll fall for anything ."

And, Honestly, if there is no hope that drives you, then why bother with anything?

Grace and Peace

Thursday, June 24, 2010

Round and Round We Go

This week has been a little disheartening. Not for anything that has happened to me specifically, and it's not like I can really complain, because whenever something does happen I come through it all right. However, there still has been a lot going on within the tattered confines the mess that I am. Thank God that He is ever mending me.

I've had a couple of troubling thoughts as of late, and I don't really know where to go with them. Should I accept them as definite possibilities? Or perhaps, is it a lack of trust in my provider? I doubt that it is the latter, but still it is a question I ask myself.

I suppose I shouldn't be too surprised. Every story has to have it's peaks and valleys, and every character has to lose something in order to gain something better. I suppose that is where I am at in my story. Just trying to make it through the night so that in the morning I can find that my hope isn't something shallow, but something beautiful, real, and exciting. I know that I'll come through this... I guess I'm just ready for a few happy endings this week, cause honestly, it's been a rough ride these past couple of weeks.

Keep me in your prayers.

Still looking for a job.

Grace and Peace